This is a great write-up of some of the “productivity games” that groups at Microsoft have designed. Most are for internal use and are both specific to a project and limited to a fixed duration, such as a bug bash with leaderboards. There’s good stuff here, especially the lesson that productivity games are great for optional/volunteer efforts (“Help our team out for a week by playing this game!”) but more problemati
Gamasutra – News – Serious Play Conference 2011: Microsoft's 'Productivity Games'
At the Gamasutra-attended Serious Play Conference last week, two Microsoft presentations discussed