Gamasutra wrote up part of my talk at NYU Poly yesterday. They left out the parts about Pirates of the Burning Sea and Full House Poker, but given that I was talking about character culling to reduce lag and incompatible NAT scenarios respectively, I can’t say that I blame them.
Gamasutra – News – Microsoft's Tynes Helps Kids Kinect With Project Columbia Prototypes
In a fascinating lecture, Microsoft's John Tynes shared the challenges in prototyping child-focused Project Columbia's Kinect UI, and told students a yen for problem-solving is essential to game development.